
I was also advised by Colin who does our craft sessions that it really wasn't worth my while. Regardless of this I ventured onward determined to make this and After Effects and Pro Tools collaboration.








Getting RAW quality photo's into After Effects has just been confirmed a success, but that isn't all. The manner in which it has been imported for After Effects to really do it's magic and give some really cool perspective changes. It's basically making the photo a flat 3D image, but one step at a time, I'll indulge the findings that have led to this interesting and challenging workflow.
The story so far: From the test shoot with James and Paddy, the conclusion was to take stills and track along the pipes in post rather than film the pipes by lugging around a big camera and jib. The best quality still is a RAW still, so I could zoom in without too much quality loss. I was determined to get to know what I could make of the project in After Effects, but RAW stills cannot be imported directly into After Effects.
Laura Fletcher contacted me informing me of a program called

Adobe Photoshop Lightroom which allows RAW images to be imported into Photoshop. From Photoshop, I would then be able to transfer them into After Effects. It's sounds like an unnecessarily long process, but I found that each stage has it's part to play. After advice I got from a guy called Dan Lusby who's a professional After Effects user I met whilst on work experience at Centre Screen in Manchester, I realised that a the Photoshop stage is very significant.
I had seen some work Dan had done for Centre Screen where he had done post production rostrum, but made it look like it was tracking from left to right across a 3D image. I really wanted to know how he did it so I could apply a similar effect on the pipes.
So I picked his brains for a while and got some great After Effects advice.

Here's an image from the tutorial he gave me. It was the same image I'd seen that intrigued me to the technique in the first place.
What he did was draw round the part of the image he wanted to cut out using the pen tool in Photoshop. He then cut it out of the image. He did this for each layer of the perspective (foreground pile of rubble, the each of the soldiers etc.) Once he'd done this, he opened the Photoshop project in After Effects. Then, with all the cut out layers, he used the camera mode to make each layer like actual standing objects where a camera can move around freely. The best way I can explain it, is if you walked into a village where all the buildings and people are actually
cardboard cut outs, but you don't notice because you never see them side on. He also gave me advice on what resolution to use. RAW photo's are very big, so I could still use a fairly high resolution and zoom in and retain much of the quality of the photo. He recommended at the highest 720p is about as high as I'll want to push it, with even the consideration of standard definition. I wanted to push it as far as I could, so I went for 720p and it looks to be just right. As you can see from the images below, when I imported the image into 720p work space into After Effects, it was just as I hoped, a lot larger than the window.

Here's the original RAW photo and what it looks like at 720p in After Effects.

I won't need to move in much closer than this, so I'm happy to work at these settings. I just hope my computer is. After Effects is very demanding and when you get the camera settings involved, I'm going to be putting some pressure on the performance. My processor is 2.66GHz Intel Dual Core and my memory is 4 GB 800MHz, so it's not bad for a home based suite and I hope it's cut out for the techniques I end up undertaking.
Additionally, the photo's above are from another test shoot I'd done with Jack Tew. I'd not worked with him much recently, so I bought him breakfast and got him to bring along his Canon 5D mkII to get some high quality stills. The weather was beautiful and got some good images from around Stoke.



As you can see, this is the first blog with small images rather than my standard make everything big images attitude. Purely out of preference.
I may have got all I want out of Stoke for images. I'm considering other places to walk around looking for pipes and using shoot days as opportunities to catch up with friends out of town. I had a nice lengthy chat with my mate Sam Sharland and I'm looking forward to catching up with him and getting him to come out with me to get some images and sounds. I then look to contact my friend Ross Thomas in Liverpool. If he has a day free sometime, I'll go up to see if I can do the same. I should have a fair bit of material by then.
Another thing to mention is that the film now has a target length. 2 minutes and 30 seconds long. The reason for this is due to the target festivals I'm going for (Virgin Media Shorts as the main aim) as well as the fact that the idea lends itself well to that length and the potential difficult post production process I've got myself into.

It's been a lot to catch up with, but I'm finally on the blogging game again.
Keep the suggestions coming, the journey isn't definite until it's done.
A lot of 'Zero 7's album 'Simple Things' being played around the house at the moment. Very easy music to work to. I'm also loving the last dregs of tracks on my itunes list which mostly consists of unused music composed for films, foley, atmos tracks :)